Lossless Scaling -lsfg: 3-
Introduced in version 3.1, this feature dynamically adjusts multipliers in real-time to maintain a target framerate, solving issues where unstable base FPS caused stuttering.
: Unlike native solutions that typically double frames (X2), LSFG 3.0 supports X3 and higher Lossless Scaling -LSFG 3-
Here is the truth table for :