Lossless Scaling -lsfg: 3-

Introduced in version 3.1, this feature dynamically adjusts multipliers in real-time to maintain a target framerate, solving issues where unstable base FPS caused stuttering.

: Unlike native solutions that typically double frames (X2), LSFG 3.0 supports X3 and higher Lossless Scaling -LSFG 3-

Here is the truth table for :

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