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While the initial hype has cooled, enterprise AR and VR continue to advance. True immersive entertainment—where you walk through a movie set or stand courtside at an NBA game without leaving your living room—is inevitable. The hardware needs to get lighter (glasses, not headsets).

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: Address the role media plays in shaping public opinion and the critical need for transparency and accountability in content governance. Drafting Best Practices While the initial hype has cooled, enterprise AR

In 2025 and beyond, the winners will not be the platforms with the biggest budgets, but those that respect the user's time and attention. As consumers, we face a radical responsibility: managing our own media diets to ensure that entertainment serves us, rather than enslaves us. Virtual and Augmented Reality are beginning to move

Are you interested in the (mergers, streaming wars, or AI)? Media and entertainment outlook | Deloitte Insights