
| Version | ETA | Key Features Planned | |---------|--------------|--------------------------------------------------------------------------------------| | v0.4b | Q3 2025 | Bug fixing pass, legendary loot rebalance, crew invite overhaul. | | v0.5 | Q4 2025 | Corrupted Heart dungeon, new ship (Frigate – 8 players), fishing/cooking system. | | v0.6 | Q1 2026 | Faction wars (territory control), sea monster taming. | | v1.0 | Late 2026 | Full launch – story campaign mode, console ports, modding support. |
Corrupted Seas is not your typical survival game. It eschews the conventional structures of the genre to offer an experience that is as much about exploration and discovery as it is about survival. The game takes place in a vast, procedurally generated ocean, where players find themselves stranded with little more than the clothes on their back and a burning desire to survive.
This risk/reward system is arguably the most polished feature of the 0.4a build.
BlueBite has been notoriously secretive about their development roadmap, but the changelog for is surprisingly meaty. This update focuses primarily on three pillars: The Corruption Loop, Ship-to-Ship Alchemy, and NPC Faction AI.
: Five new high-quality animation scenes have been integrated into the public release.
| Version | ETA | Key Features Planned | |---------|--------------|--------------------------------------------------------------------------------------| | v0.4b | Q3 2025 | Bug fixing pass, legendary loot rebalance, crew invite overhaul. | | v0.5 | Q4 2025 | Corrupted Heart dungeon, new ship (Frigate – 8 players), fishing/cooking system. | | v0.6 | Q1 2026 | Faction wars (territory control), sea monster taming. | | v1.0 | Late 2026 | Full launch – story campaign mode, console ports, modding support. |
Corrupted Seas is not your typical survival game. It eschews the conventional structures of the genre to offer an experience that is as much about exploration and discovery as it is about survival. The game takes place in a vast, procedurally generated ocean, where players find themselves stranded with little more than the clothes on their back and a burning desire to survive.
This risk/reward system is arguably the most polished feature of the 0.4a build.
BlueBite has been notoriously secretive about their development roadmap, but the changelog for is surprisingly meaty. This update focuses primarily on three pillars: The Corruption Loop, Ship-to-Ship Alchemy, and NPC Faction AI.
: Five new high-quality animation scenes have been integrated into the public release.