Opengl Es 31 Android Top Access
OpenGL ES 3.1 is a major milestone in Android graphics, introducing desktop-class features like to mobile devices . Supported since Android 5.0 (Lollipop) , it bridges the gap between mobile and desktop graphics by allowing GPUs to handle general computing tasks alongside standard 3D rendering. Core Features of OpenGL ES 3.1
// In your custom GLSurfaceView setEGLContextClientVersion(3); // Requests an OpenGL ES 3.x context opengl es 31 android top