"p3d debinarizer dayz fixed"
to define the source file path and the destination output path.
If you want, I can:
DayZ relies entirely on PhysX for vehicle physics and player movement. The fixed debinarizer now preserves the GeometryPhysX LOD without corrupting the vertex data. Previously, debinarizing a vehicle would turn its wheels into static meshes.
"p3d debinarizer dayz fixed"
to define the source file path and the destination output path.
If you want, I can:
DayZ relies entirely on PhysX for vehicle physics and player movement. The fixed debinarizer now preserves the GeometryPhysX LOD without corrupting the vertex data. Previously, debinarizing a vehicle would turn its wheels into static meshes.