U8x8 Fonts — [verified]
Unlike standard fonts that can be any size, U8x8 fonts are strictly tied to a . Every character occupies an
// Move to second row (Row 1, Column 0) u8x8.setCursor(0, 1); u8x8.print("U8x8 Fonts Rock"); u8x8 fonts
Fonts in this library use a specific naming convention (prefixed with u8x8_ ) to distinguish them from standard U8g2 fonts. Common categories include: Unlike standard fonts that can be any size,
u8x8.begin(); u8x8.setFont(u8x8_font_chroma48_f); // Set a common 8x8 font u8x8.drawString(0, 0, "Hello World"); // Draw at column 0, row 0 Use code with caution. Copied to clipboard ⚖️ When to Choose U8x8 over U8g2 Copied to clipboard ⚖️ When to Choose U8x8
As an embedded developer, you must constantly choose between features and resources.
#include #include // Initialize for a common SSD1306 128x64 OLED U8X8_SSD1306_128X64_NONAME_HW_I2C u8x8(U8X8_PIN_NONE); void setup() u8x8.begin(); u8x8.setFont(u8x8_font_chroma48_r); // Setting a common 8x8 font void loop() u8x8.drawString(0, 0, "Hello World!"); // Positioned at Column 0, Row 0 u8x8.drawString(0, 1, "U8x8 is Fast!"); Use code with caution. Pro-Tips for U8x8 Success
If built-in fonts are insufficient, you can create or modify them using community tools: