Life Selector Xml -
<life> <scene id="start"> <desc>You just turned 20. Study or work?</desc> <choice target="study">Go to university</choice> <choice target="work">Start a job</choice> </scene> <scene id="study"> <desc>You graduate with debt but skills.</desc> <statChange>wealth-30, intelligence+20</statChange> <choice target="end1">Start a startup</choice> </scene> <scene id="work"> <desc>You save money but feel empty.</desc> <statChange>wealth+40, happiness-10</statChange> <choice target="end2">Retire early</choice> </scene> <ending id="end1">Wealthy entrepreneur</ending> <ending id="end2">Boring but secure</ending> </life>
First, you need to understand the structure of your Life Selector XML file. XML files are structured with elements, attributes, and text content. Familiarize yourself with the tags and their purposes. life selector xml
: Games like Automobilista 2 use custom XML selectors to allow players to choose between multiple pre-made "life" scenarios, such as real-world racing seasons. Familiarize yourself with the tags and their purposes
. The XML provides the instructions for the player's buffer; it tells the system to pre-load the most likely "next" clips so that when a user makes a choice, the video doesn't stutter or show a loading icon. The XML provides the instructions for the player's
: Commonly used for checkboxes or radio buttons to show their selection status. Resource Management
You might ask: Why not JSON? Why not a SQL database?