Furthermore, a physical "Art of Undercover" coffee table book is set to launch via Kickstarter in Q3, featuring all 1,400 renders from v5.0 with developer commentary.

The gameplay in Undercover -v5.0- revolves around planning and executing missions to gather intel, sabotage enemy operations, and escape undetected. Players must use their wits to create disguises, manipulate guards' patrol routes, and find hidden paths to reach their objectives. The game features a grid-based movement system, which can feel a bit restrictive at times, but it adds to the overall tactical feel.

The leap from v4.0 to is substantial. Here are the headline features: