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| Sector | Estimated Annual Revenue (JPY) | Global Influence | |--------|-------------------------------|------------------| | Anime (Domestic + Intl.) | ¥3.3 trillion | 60% of global animation market | | Video Games | ¥2.6 trillion | Leading console, mobile, and arcade sectors | | Music (J-Pop, Idol, etc.) | ¥300 billion | Strong in East/Southeast Asia & Latin America | | Film (Live-action) | ¥220 billion | Art-house and horror cult classics |

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