If you share a short excerpt or describe the plot/mechanics, I’ll give you a with specific praise and critique.
-- 3. Check Proximity local distance = (hrp.Position - friendHrp.Position).Magnitude local isNear = distance <= CONFIG.MemoryRadius rps with my childhood friend v100 scuiid work
The software is available for download on the official SCUIID website or through various device app stores. If you share a short excerpt or describe
-- 1. Get our RPS data (Mock implementation) -- In a real v100 Squid environment, you would call your data handler here. -- Let's assume we get the UserID of our childhood friend. local success, friendId = pcall(function() return RPS_DataModule:GetRelationTag(Player.UserId, CONFIG.BondName) end) rps with my childhood friend v100 scuiid work
Many assume is pure luck. After 100 versions, we’ve proven otherwise.
Why use a V100 for Rock Paper Scissors? Because we weren’t just playing a single game — we were simulating of RPS to test SCUIID’s entropy distribution.
The rare phenomenon of a 10+ year creative project between two people. 🚀 Recommended Next Steps