// Ray tracing output texture RWTexture2D<float4> g_rwOutput : register(u0);
While the most recent "massive" updates moved toward custom sampling algorithms to outperform ReSTIR GI, version was notable for several specific improvements: Motion Vector Support: This version heavily emphasized the use of Motion Vectors reshade ray tracing shader rtgi 033 exclusive
Running RTGI 0.33 is demanding. Because it is a software-based ray tracing solution, it relies heavily on your GPU's raw compute power. If it looks like a solid color or
shader to ensure your depth buffer is correctly oriented. If it looks like a solid color or inverted, adjust the RESHADE_DEPTH_INPUT_IS_INVERTED setting in the Global Preprocessor Definitions. Performance Consideration // Ray tracing output texture RWTexture2D<
RTGI 0.33 was a major milestone that significantly improved visual stability and accuracy compared to earlier iterations. ReShade 5.3 and RTGI 0.33 Update | August 2022
: Download the latest version of ReShade (version 5.3 or higher was recommended at the time of 0.33's release).