The integration of entertainment and education—"edutainment"—has gained traction with the proliferation of smartphones. Fruit Ninja , originally a simple slicing game, was adapted into Fruit Ninja Math Master to target elementary and middle school mathematics curricula. The game requires players to slice fruit displaying correct answers to arithmetic problems while avoiding incorrect answers disguised as bombs. This paper evaluates its design against established gamification principles.

: Collect stickers throughout your journey to create your own pictures on the sticker board.

Developed by Halfbrick Studios, Fruit Ninja Math Master is an educational game designed primarily for children aged 5 to 7. Instead of just mindlessly slicing watermelons and pineapples, players are tasked with solving mathematical challenges to progress. Key Features:

Solve puzzles to collect tablet pieces, such as feeding a monkey statue the correct number of bananas. Multiplication: Engaging mini-games that test concepts like multiples. Numbers & Sequences: