public class TreasureSense : MonoBehaviour public float duration = 10f; public float radius = 15f; public void Activate() Collider2D[] chests = Physics2D.OverlapCircleAll(transform.position, radius); foreach (var chest in chests) if (chest.CompareTag("Treasure")) chest.GetComponent<MinimapIcon>().ShowIcon(duration);

A competitive sprint to reach specific milestones or sizes. This mode includes handicap settings , making it accessible for players of different skill levels during party play.

Drop Hololive-themed objects (like Pekora's carrots or Marine's hats) into a box.