V2.1.1 New! - Lossless Scaling
Lossless Scaling v2.1.1 is a utility application designed to scale game windows or any application to full screen using high-quality algorithms, without introducing input lag typical of traditional bilinear or bicubic scaling. Version 2.1.1 represents a mature build in the v2.x lifecycle, focusing on stability, reduced overhead, and expanded compatibility with modern graphics APIs (DirectX 12, Vulkan). It is widely used for retro gaming, low-resolution indie titles, and improving performance by rendering at a lower internal resolution before scaling up.
The headline feature of the 2.x branch is LSFG (Lossless Scaling Frame Generation). However, users reported that in version 2.1, activating LSFG 3.0 could result in distracting visual artifacts, particularly "ghosting" or distorted pixels around moving objects. Version 2.1.1 claims to have resolved the specific artifacts related to the optical flow calculation, resulting in a cleaner image during fast-paced gameplay. Lossless Scaling v2.1.1
